Draft with the first ever booster packs designed for Commandergrab 3 packs, add in some basic lands, then show off your deck in exciting free-for-all games with up to 8 friends
Then if they kill it, your opponent has to attack you and take damage
I just find it interesting that it more happened by inertia than careful planning
As you can see, Basch [18-111L]s synergy can be self-contained
For removal I would prefer to hard remove something, rather than tuck it under something that is very fragile, as it is both a Creature and an Enchantment
Based on this experimenation, it seems like the Sapphire/Steel deck is more aggressive , with new cards boosting Strength and increasing Resistance, while the Amber/Amethyst deck is more about mitigating and removing damage